Clean code is not a set of strict rules. It is a set of principles for writing code that is easy to understand and modify.In this case, “understandable” means that the code can be immediately understood by any experienced developer. Clean Code is divided into three parts. The first describes the principles, patterns, and practices of writing clean code. The second part consists of several case studies of increasing complexity. Each case study is an exercise in cleaning up code-of transforming a code base that has some problems into one that is sound and efficient. Clean Code A Handbook of Agile Software Craftsmanship The Object Mentors: Robert C. Martin Michael C. Feathers Timothy R. Ottinger Jeffrey J. Schuchert James W. Grenning Kevin Dean Wampler Object Mentor Inc. Writing clean code is what you must do.
The main purpose of refactoring is to fight technical debt. It transforms a mess into clean code and simple design.
Nice! But what’s clean code, anyway? Here are some of its features:
Clean Code
Clean code is obvious for other programmers.
And I’m not talking about super sophisticated algorithms. Poor variable naming, bloated classes and methods, magic numbers -you name it- all of that makes code sloppy and difficult to grasp.
Clean code doesn’t contain duplication.
Clean Code Uncle Bob
Each time you have to make a change in a duplicate code, you have to remember to make the same change to every instance. This increases the cognitive load and slows down the progress.
Clean code contains a minimal number of classes and other moving parts.
Less code is less stuff to keep in your head. Less code is less maintenance. Less code is fewer bugs. Code is liability, keep it short and simple.
Clean code passes all tests.
You know your code is dirty when only 95% of your tests passed. You know you’re screwed when you test coverage is 0%. Macos mojave iso for virtualbox.